Private beta · 2026
A node graph for
entire worlds.
Lithos is a collaborative terrain editor. Sculpt height, run erosion, carve caves and route rivers in one graph, then export tiled maps straight into your engine: height, material, flow and masks. Your team’s work lives in the cloud; every render stays on your GPU.
- Sculpt
- Erosion
- Caves
- Rivers
- Map export
One email when the beta opens. Nothing else, ever.
You’re on the list.
We’ll email the moment the private beta opens.
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