Private beta · 2026
A node graph for
entire worlds.
Lithos is the first real-time collaborative terrain editor, built for modern game and world building teams. Sculpt height, run erosion, carve caves, and route rivers in one graph. Then export tiled maps straight into your engine as height, material, flow, and masks. Your team’s work lives in the cloud; every render stays on your GPU.
- Sculpt
- Erosion
- Caves
- Rivers
- Map export
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